Crucible

engine ci
Connected
uptime -
active -
queued -
gpm -
Engines
-
Active
-
Queued
-
Completed
-
Games
-
Games / min
-

Elo

Engines

Timeline

Jobs

canonical branch jobs only

Status Engine Dev Base Type W / D / L Elo SPRT Created Action

Experiments

experimental branch history and active comparisons

Status Engine Branch Dev Base Type W / D / L Elo SPRT Created Action

Bisect

No active bisect sessions.

Training

self-play, idle, and regression export runs with their recorded depth policy

Created Status Source Engine Revision Games Samples Depth buckets Output

Gate

admin-only release gauntlets against configured opponent profiles

Run gate

Created State Engine Profile Candidate Baseline Summary Details Action

Admin

bearer token for protected dashboard actions

Add engine

Manual test

Start bisect

Tracked engines